

As Barbarians cannot cast spells (including those granted by artifacts), Enlightenment skill's primary abilities are changed to adapt to the Barbarian class' uses.Barbarians can cast Adventure Magic spells if they meet the required level, and buy talismans from walker's hut building.The Barbarian class gains bonus from "Weapons of Might" artifact set: the hero spends 30% less of their turn when attacking.5%: Shatter Dark, Shatter Destruction, Shatter Light, Shatter Summoning.Instead, they use warcries, supported by Shout skill, and can make it harder for the enemy army to cast spells with Shatter Magic skills.īarbarians gain primary skills at these chances: Unlike other factions, the Barbarian class does not have any magic skills at their disposal - Light, Dark, Destructive and Summoning Magic. While they have limited use of magic, they instead focus on might skills, and can even intensify their rage during battle, performing incredible feats. They are born from mages' experiments with demon magic, which led birth to orcs. chilling bones: from Defense skill, which inflicts ice damage to any melee attacker that damages a Necropolis unit.Barbarians lead orc armies, which are split into smaller clans around Ashan.Herald of Death: from Leadership skill, which turns any neutral troops willing to join the Necromancer's army into an appropriate Necropolis unit.haunted mines: from Summoning Magic skill, which provides ghosts to guard mines that the Necromancer claims for their realm.Lord of the Undead: from Enlightenment skill, which gives a permanent +1 Knowledge, and increases Necromancy skill by 5%.boneward: from Sorcery skill, which decreases damage dealt from Destructive Magic spells to Necropolis units by 20%.The Necromancer class gains bonus from "Death's Embrace" artifact set: banshee's howl ability decreases the enemy units' morale and luick by additional 2 points, and the hero using this ability wastes 50% less turn.2%: Leadership, Light Magic, Luck, War Machines.


8%: Attack, Destructive Magic, Enlightenment, Logistics.Necromancers gain primary skills at these chances: Necromancers dwell in Heresh, and worship Asha in her aspect of the Spider.
